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Why should I choose this course?
- PRACTICAL APPLICATION – Hone your practical skills working in our purpose-built prosthetics workshops on campus
- WORK PLACEMENT - Our strong industry links give you the opportunity to undertake invaluable work placements in the commercial world
- EXPERT TEACHING – Work and study with industry professionals, including lecturers who have created incredible prosthetics for the likes of Game of Thrones and Doctor Who
- ENRICHMENT – Meet and hear from a diverse mix of speakers with vast experience and real insight into the industry
Our purpose-built prosthetics workshops at University College Birmingham are designed to encourage innovation and inventiveness, giving you the ideal environment to develop the advanced technical skills you need to flourish in the sector.
We have two state-of-the-art suites enabling you to undertake a wide range of industry-led processes working alongside industry professionals
Our workshops are equipped for processes ranging from sculpting and fibreglass resin mould-making to casting of silicone and foam latex prosthetic pieces
If you’re looking to work in the editorial fashion sector, the suite also includes an editorial studio where you can learn how to perfect your hair and make-up work for the camera and how to light, compose and take professional studio shots
Sculpture is a three-dimensional, visual language which forms a foundation for many artistic creations within the creative arts sector. Being able to sculpt in both clay and digital mediums will enable you to communicate effectively with clients and production teams for film and TV character prosthetics. While the processes of working in clay or digital media are very different, each one requires artistic ability, creativity, precision, accuracy and manual dexterity. This module will focus around both digital manipulation and traditional sculpture in order for you to design characters aligned with industry-led briefs. It will teach fundamentals skills through digital packages such as Photoshop and ZBrush, as well as explore the art of sculpture, refining both towards the prosthetic make-up sector.
This module will provide an in-depth study of the human anatomy, structure, function and proportion being a primary focus. Students will utilise their anatomical knowledge to sculpt, mould, cast, colour and create realistic body parts to simulate surgical procedures in relation to a given brief. The culmination of these final body parts will be presented to an audience and incorporate blood and bladder work to simulate functions of the organs/body during surgery on cue.
This module will embrace the role of the prosthetic artist for film and television by working behind the scenes to a specific industry scenario/brief. Students will design and plan character prosthetic make-up transformations through analysis of the design scenario/brief and researching appropriate industry methods and materials. Students will then realise these designs, working to a budget to create a series of prosthetic appliances, with face, neck and hands being a primary focus. The completed character prosthetic transformations will then be screen-tested to demonstrate the functionality of the transformation. Continuity skills will be demonstrated by reproducing the transformation again on a separate shoot day in order to gain footage and stills, which will be used as professional portfolio pieces.
Professional Standards, Innovation and Practice
This module will help to prepare students for onward employability within the commercial sector. It will give students experience of working within a commercial studio towards specific client briefs. The module allows students the opportunity to investigate a potential skill gap, innovation or opportunity within the sector in order to present a practical response to the identified brief, demonstrating their understanding of the sector and advancement of their technical skill. Students will present their practical response to develop their skills within networking, self-promotion and critical analysis in order to show an application of the key technical and transferable skills reflective of onward employability within their sector.
The modules listed above for this course are regularly reviewed to ensure they are up to date and informed by industry as well as the latest teaching methods. On occasion, we may need to make unexpected changes to modules – if this occurs, we will contact all offer holders as soon as possible.
- A grade classification of 2:2 is required, or international equivalent.
- A subject-related UK or International honours degree from a recognised institution (with a sound knowledge of prosthetics make-up).
- Submission of a portfolio and a cover sheet authenticating your work. If your portfolio is successful, you may be invited to meet with the teaching team for an interview to discuss your work.
Your portfolio should show us who you are as an artist, so we want you to pick the work that you have completed over your career or studies that you are most proud of. Please see this as an opportunity to show us the visual diary of your progression and the skills sets you have mastered to date.
Your portfolio will demonstrate a strong commitment to the subject area and will display certain specialist skills, which will be developed further in the first year of the course.
Upon submission of your application, you will be given information on how to submit your portfolio.
What do we want to see in your portfolio?
- Portfolio – We require you to submit no more than 15 images (maximum) showcasing your work, which should have an artistic style running through it. Your portfolio should be well-edited, dynamic and strong.
- Cover sheet – Please submit a cover sheet that validates the work as your own. This can be an explanation of how the work you have submitted has been completed.
What will we be assessing?
We will be assessing the following fundamental areas: awareness of practice, knowledge of discipline, and innovation and individuality.
We will evaluate your engagement with prosthetic concepts, as well as your level of artistry skills. We want to also see your individuality come through within your portfolio.
Teaching and assessment
This postgraduate course will be delivered by a variety of methods including lectures, demonstrations, experiential and reflective learning, all supported with additional workshop time. You will have the opportunity to interact with guest speakers and leading specialists from industry.
You will also be expected to engage with independent reading and research to ensure an interactive and personalised learning experience. Your work will undergo industry-led processes, such as screen testing, continuity and character transformations within classes.
You will be assessed by a range of methods to encourage the development of a full portfolio of your own work. These include filmed screen tests, reflective journals, CPD work logs, reports, practical skills exhibitions, sculpture maquette and 3D designs case studies.
Our teaching and assessment is underpinned by our Teaching, Learning and Assessment Strategy 2015-2020.
Uniform and kit costs
This course requires a uniform and kit costing approximately £500, depending on the items you purchase. (Prices are subject to change each year – exact costs and information on how to order required items will be provided to you prior to enrolment.)
Work placements are vital for gaining real-life experience and for building your confidence and skills before you finish your course – and they may even lead to a job when you graduate. Our hired@UCB team can help find the ideal placement for you.
Our MA Prosthetics for Film and TV course features a voluntary work placement, and we will work alongside employers to enable you to form connections for placement at the end of your first year. You will have developed the skills, confidence and resilience required to take on industry-led work opportunities. It should be noted that placement opportunities are quite often at short notice and require travel, so it will be crucial to prepare for this.
We are thrilled to be able to offer students a progression route from further education to higher and then postgraduate within the creative service industries. Our first master’s course will enable BA (Hons) graduates the chance to gain advanced skill sets and commercial awareness to compete with advantage in the freelance sector.
Average Salary: £21,161
Production designer, theatre/television/film
Average Salary: £28,500
We are here to support your career goals every step of the way.